Client: Playmesh Our newest piece was an After Effects adventure. We worked with the good people at Playmesh to create the opening cinematic for their new iPhone/iPad game: Valor. The piece was a great design challenge for us in a variety of ways. Fi...
View MoreClient: Lightbox Interactive Emmett Graves is the protagonist of Lightbox Interactive’s newest epic: Starhawk™. In addition to the rewarding multiplayer, the Playstion 3 game features a rich single-player campaign. The story details the explo...
View MoreClient: Platform LA Powerhouse Animation teamed up yet again with Platform LA to create a cinematic social media ad campaign for the new NetherRealm Studios fighting game, Injustice 2....
View MoreClient: Kabam Powerhouse Animation Studios worked with the talented team at Kabam on concept designs and cinematics for the game Imperium: Galactic War. The game is live and free to play. We had a great time helping to create the concepts for alien r...
View MoreClient: Platform LA We got to work with our friends at Platform LA on a motion comic-style marketing video for Square Enix’s cyberpunk game series Deus Ex. Our objective: take classic scenes from each game and tie them together with a fluid narrati...
View MoreClient: Sony Powerhouse Animation created over 45 cinematic motion comics for Sony’s DC Universe Online. The game is a massive multi-player online game that allows you to become the hero and has a monumental story line that explains how so many sup...
View MoreClient: Airship Syndicate In this sequel to 2010’s popular Darksiders, players “follow the exploits of Death, horseman of the Apocalypse, as he strives to redeem his brother War.” From THQ and Austin-based Vigil Games, Darksiders II...
View MoreClient: Wide Load Games Powerhouse loved working on Wide Load Games’ Avengers: Initiative. We have worked with the team at Wide Load to develop video cinematics with some of our favorite Marvel characters.The game has been getting a number of r...
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